Thursday 3 March 2016

Task 1 - Independent Research Tasks

Working Freelance In The Creative Media Sector

Explanations: Freelance Work In The Media Sector:

Freelance workers are mostly self-employed workers who will usually work for a certain type of company for a set amount of time, this time is usually dependent on the work that is needed to be done and how quickly the work is completed. Also freelance workers can be very profitable depending on what type of job you work on.

Additional terms for this would be independent contractor, the term freelancing is the most common in the culture and creative media industries. There are also many fields that the freelancers can get contracts and these include journalism, publishing, film making, screenwriting etc. Working freelance with the creative media industry is challenging, you’re working days should be standard working hours, for example like 5-50 would be good and has been found that many freelancers can get burned out when working in different hours and this can be obviously affect some of your income and could even be seen and removed from a contract. It is said that the most important part of working freelance is getting that first process right and you should be able to sort out your own time, money and bills before doing anything beforehand. Also you need to stay on top of these or else you might have some sort of trouble along the way, it should be also said that you should organize your files properly and by that giving a clear concise labels so you can find work easily and distribute your work to others, else your risk is wasting time trying to find previous work which could have been found by a simple stamp or label.

When you are getting into freelance work you should provide a strong profile background this means that having your very own website would be one where people can check out your work and become more noticeable and outstanding to other participants, you should also offer potential clients in which many ways to contact you such as email, mobile, letter etc. it would also be a good idea to get into social media which nowadays are really popular and more and more people use them a lot. With that you could be able to sell yourself online which more and more people will notice your work. And if you clients likes what they see that would be likely to recommend you to other potential clients and even re-hire you. You want work coming in as you are finishing whilst doing current projects so you could be able to keep up with work and earn more money for bills and general source of living expenses.

There can be many ways for distractions in the freelance work, especially within the media sector, if you worked for a games designer company for example you might like to play video games in general in your spare time, playing video games is great but this should be done after you have completed and done your work on that day. This can be said about other media sectors as well like as in the music sector or art you might enjoy drawing but if it's not relevant to your work then you should probably put it off until you have time to do it. There are three types of jobs within the media sector these are creative, technical management and management. These management could be put to the commercial side of the sector such as collecting marketing sales and even commissioning freelance workers. The second is within the creative media sector, this is usually jobs like directors in the studio who oversee production of films and television shows, this can involve working closely with the producers to discuss budgeting or commissioning a script writer. The technical side of the production might be stitching together raw data from a television show and production and working with sound designers and the producers can get things right by editing and this would take more time than the actually filming video process and will depend on the type of production.

The payment transaction within the freelance industry is usually much more than a usually average paying employee, usually because the freelancer needs is a specialist within his field and will work you set for him. This also involves working and searching for specific creative jobs which you enjoy doing and would want to work within the freelance industry. Because of the job types that are available you can usually get a lot of experience as you will always be working on new projects and gaining and learning new or current skills to become more known to your chosen type of project.

https://media.licdn.com/mpr/mpr/p/5/000/2ca/0d1/17917c7.jpg

Above you can see different types of working freelancers that shows small positions and larger positions, within the creative media sector is good to start of low and work your way up within the freelancing and finding opportunities which can lead to better work within the creative media industry and shows how you could evolve and improve yourself to be a better worker to work in higher specialist brands.

A large result is shown of the creative work freelancer and this can be mostly found in the UK and all of the other working freelancers within the UK are working in London and that can be surprising on finding freelancers more popular around the UK.

Since the year 2004 the computer video games work force size has been declining and decreasing, the biggest occupation groups working within the technical fields of art and design however the largest working force group can be found within the around the UK with the exact location of London. But freelance workers within the computer video games industry has been seen and risen since 2010 but in 2009 the freelance work force had an average of 200 to 250+ freelancers. In 2012 that statistic massively increase around to 700 to 800 plus. With that in the field I want to go into the statistics seemingly a little turbulent on where you could end up working and probably depends on where you live as well and the area and the specialty that you have to require.

You can see that there is a lot of factors in the freelance work in the creative sector and there are so many specialist jobs and locations for you to work in and with that you might actually be quite hard to specialize in just one field and you would probably be better of having many different range of skills equipped with you instead of being just good at one thing is a lot more better to be versatile. Getting work within the creative media industry won't be too difficult as long as you put a lot of effort and time to show the people your work and what you could do to stand out to others. It's also good to make a really good first impression and have good communications with others so that can lead to having connections with people in the industry and with that people might recommend you to their very own companies and above all that your reputation is very important as it is a key which shows you can get the job done in a good standard but shows bad reputation with attitude. 

Examples Of Freelance Jobs In The Creative Media Industry

Associate Producer: Television

The role of an associate producer is basically story telling, an associate producer should be able to work with others and control the room and be having multiple skills within the job description. You should also have an editorial production and writing skills and they should be confident with the skill set that is shown. It should also be noted that the associate producers take complex subjects and write them to be more understanding for the general audience when the viewers have a better and good understanding of the subject they will be much more excited with the information that's passed through and received. An associate producer should also assist the executive producer, co-producer and the main producer with that in their labor. This is mainly the things that is likely raising the money for financing the productions and supervising the different types of stages in the production process.

Associate producers should be able to act well with them being under pressure and keep their time management up to a good standard. They should also be able to plan with the certain productions with the different members of the team and whilst also motivating each individual team members throughout of the skills you need to communicate, this is probably the highest of them all by being able to talk to your team and communicated with one another like with the producers, co-producer etc.

And the salary of the associate producers seem to have the range from around £20,000 to £90,000 a year depending on the course, but again this would all depend on where you are working and what type of area you are working in. For instance an associate producer that would live in the UK who works for the news radio somewhere famous and popular in the UK like BBC will earn £40,000 a year average, however this can go higher and raise to £50,000 a year. This again can really depend on the area and your work ethic for the departmental heads, this can go even high as £70,000 with benefits that's included.


The contracts for the associate producers job can be vary, but seeming can be fixed contracts for a year or maybe even more. With this having benefits such as holidays, off sick, health insurances. The hours range from 40 to 60 hours although having quite a lot of weeks are more to do with crunch time than rather having normal hours. With that this shows when a project is coming to an end and would have pretty much be insanely doing work at a rapid pace and you need to finish up on work before the project ends so you would have to put in extra hours on doing that. Deadlines on this can also depend on the contracts this can usually be discussed with you before you sign a major contract.


Freelance Journalism

Working in the freelances about journalism can be tough specially without the right contacts, it can involve pitching your ideas around a lot then trying to cover a story about it, saying maybe about the news on who cannot get any information. You will also have to be the first on the scene for breaking news so you can sell your story to newspapers around your area. You will also have to require good people skills when working in journalism as you will be working with people with a lot of interview speaking and naturally through your job you will have to build good contacts to keep a good flowing and consistent of the news and always wanting to be at a breaking news event to cover on what is going on.

Investigation is another good skill to require on freelance journalism, you will have to investigate potential stories and leads for a story headline and work with others to get the right story. You will also be required to attend press conferences and with a range of news events to cover that days of news. You will find yourself working online a lot and having a worldwide network connection at all times is vital as well as a mobile phone device. 

Writing is one of the main key skills you will require also, with a good writing skills you will not be able to keep potential readers engaged on your story and people will quickly lose interest so you will need to have an open mind on wanting more people to keep reading about your stories that you are writing. With that you will also have to be punctual and make sure that your writing makes sense from the audiences point of view.

Payment about the journalism freelance depends really on the amount of work is produced yourself. People who buys huge amount of newspapers such as the daily mail, guardian etc. They pay upwards of £700 to £800 for a minimum 400 to 500 words article and magazines range anywhere around £200 to £600. You can even make more amount to £1000 plus with the US magazines, but you should also always check that if you chosen the publication that takes freelance work.


A typical day for a freelancer journalist is mostly finding most top breaking news stories that people around the world will know about and bring it out there as soon as possible and then write up on that, once your publication is complete you should try and sell it as soon as possible as well, while the story is still new. Freelance journalists works for long hours often through the whole morning and night or at later times than a typical job, due to the environment they work in when they are trying to capture the main headline news. You always have to be look out for stories and even if it's like really late, they want that rumor news to be real for example.

Freelance Photographer

A freelance photographer involves exactly what you think it would by taking pictures then trying to sell them to the highest bidder on wanting a pricey shot, many freelance photographers like to sell to newspapers due to it being expensive and them wanting the story or news to be out. In order to give them a more interesting story newspapers tend to buy images that might relate to their story. Freelance photography is easy to get into, anyone can try it out but the only problem with this is that the market might be over saturated in your area and so you have to consider the amount of work that is available to you and what will suit you will. Agencies might also be interested in hiring many freelance photographers for them to do some work, this might be taking photos for professional modelling or trying to get images on certain celebrities etc. 

When people are working in a freelance photography you will need to be motivated on what you do, you can often lose out on work to other people so you might have to try hard to find new jobs and work hard and then maybe eventually you will make a name for yourself. And with this work you will be able to come to you a lot more easier and you should also be aware of your organisation skills because you will often have to work multiple jobs by multitasking and you don't really want to be mixed up with that, so it's important to organised your things in order to have efficient work. There is also a lot of training that is included and available for photography skills, this could be in a form of a qualification in school, college with a BTEC course and maybe even a degree in university. You will need these qualifications to have advance skills so you will be open and available on learning new skills along the way and practice will be good even your skills are on point, there is always room to improve on things so you can have things in good order and have a pack of skills that's learnt to show in the freelancing photography.

Overall with the freelance photography the average income of this around the united kingdom is £10,000 to £60,000, the average income varies by the area or city and your reputation with more repetition that you have you could be landing and getting a much more higher paying job and with it just being more than an average pay income.


An average and usual day for a freelancer photographer is that you would be checking what jobs that are currently working on and start your work from that point and the more immediate and important jobs should be done as soon as possible whilst also jobs with a longer time limit should be the least of your worries, then you would have to consider on what type of day you might be looking at and would be interested. You will also need to go out and rent a studio for your type of work space for the day, then your work will involve going out and taking many photos for maybe a local paper you want to sell to for their story and sell them for a high price to make some sort of profit.














































Sunday 31 January 2016

Task 2 - CV & Personal Statement

CV


Neil Ezekiel Rogero

26 Foxhill Road
Eccles, Manchester
M30 7PP

Mobile No: 07547 669606
DOB:  18th May 1997
Email: kiel_rogero@yahoo.co.uk


Profile

I work hard and persevere to achieve any responsibilities given to me. I put all my efforts in the task to make sure it is completed in a high standard. I work well independently as well as in a team and I am open into learning more skills. I am currently in the second year of my college taking games design and would like to expand my knowledge about retail industry and gain further expertise through employment.

Key Skills
  •   Teamwork
  •   Communication
  •   Problem Solving
  •   Flexibility
  •   Organisation
Education
September 2008-2013 (5 GCSE's Passed) - Wentworth High School.
Current Education - September 2013-2014 – Level 3 Games Design - Eccles College (BTEC)


Work History
Work Experience - Museum Tour Guide - Summer 2011-2012 (5 Days)

University of Salford43 The Crescent, Salford, Lancashire M5 4WT
0161 295 5000

From my work experience I have expanded my communication skills and confidence through various encounters with guests. I have enhanced my initiative and time management in giving them a guided tour around the museum. I’ve worked hard to be part of the team and achieved good listening skills to expand my skills further within the industry.

Hobbies/Interest
  •          Spending quality time with family and friends
  •          Keeping fit through various sports activities
  •          Computing hobbies for social reason
  •          Meeting new people
Reference
College Tutor: Salford City College, Eccles Sixth Form Centre
Lord Damen Bramwell                                                                     
Email: damen.bramwell@salfordcc.ac.uk
Phone: 0161 631 5810

Media Tutor: Salford City College, Eccles Sixth Form Centre
Harry Arnold
Email: harry.arnold@salfordcc.ac.uk
Phone: 0161 631 5000

Availability

Since I am still in college, I am only available to work part time – Monday (Finishing at 3:00), Wednesday, Thursday (Finishing at 4:30) Friday (Finishing at 3:00) and Sunday. I am also available during any holidays such as Christmas and half term.

Written Statement
I am currently studying Games Design Level 3 and wish to continue this at a higher level
because growing up as a child playing video games was one of my interests. I am interested in
games design because of the ingenuity of developing a video game and how it incorporates IT
skills, art and creativity. Another aspect of the subject that I enjoy is applying critical
thinking skills and your own imagination to develop game plays and characters. I also find
that within games design there will always be new challenges in producing advanced games
specification and trying to keep up with the new advancements in technology to appeal to the
consumer needs. I would like to progress the experience and knowledge that I have learnt
already through study at university.

To further pursue my ambition of developing my own video game and becoming successful in the
industry of games design, I wanted to utilise the opportunity of studying at university.
University will offer extensive resources and experiences that will help improve my current
skills and knowledge. A work placement as part of the course is something that really appeals
to me as it will give me valuable experience working in an industry I love. I am aware that
academic performance is also an important aspect of the course and thus through the
universities guidance I aim to achieve excellent marks that can complement practical placement
and enable me to become a successful games developer.

After university I would love to find a career in the game developer environment because I
would enjoy working in creative environments with people creating new characters, landscapes,
stories with all this you could be able to come up with something new and unique to any other
games. The main goal in the games industry is to make people enjoy the game and stand out to
any other developers. Since I am interested in video games I would really love to use key
skills I learnt at college and be able to work in a group developing skills like teamwork and
communication.

In high school I carried out work experience at in Salford University. I was placed at a
museum and worked around an office environment transferring information into a computer.
Whilst on placement, I learnt varieties of skills such as effective communication with staff
which helped me enhance my team working skills. I became more confident in decision making as
I was able to work independently. This attribute has benefited me for when I present
presentations to a group of people about my course. I am currently working in a fast food
chain and are responsibility of different roles depending on the customers' needs. I take on
the role as a cashier, take orders from customers as well as serve their orders. I also help
maintain the cleanliness of the store before and after working hours. Especially as I worked
weekends the busy environment helped me acquire time management skills which I know is
important in meeting assignment deadlines whilst in university. Being in college and having a
part time job improved my organisation skills as I have learnt to balance my priories between
studying and working. I look forward to developing my knowledge of the games industry and
games development through my university course and hope to be a huge success in the industry
one day.

Saturday 30 January 2016

Task 3 - Chosen Pathway

Chosen Path Of Interest: Level Designer

Video Games Design & Production Management.

Future Career:

A Career, I am interested in within the video games design sector, this is a level design which includes array of many different skills and needed to work to a high standard on this role and the skills are need includes:

Skills:

Ability to communicate effectively with other designers, management and peers in other disciplines. You will be part of a multidisciplinary pod and must be able to work well as part of a collaborative team without losing sight of the game play vision.
Must have experience within the community or for a shipped title with RTS Single player or Multilayer map development
One or more published AAA titles in an level design capacity
Game scripting experience using Kismet or similar visual scripting system
Experience working with terrain mapping tools in a level editor

http://www.gamesindustry.biz/jobs/creative-assembly/south-east/england/uk-and-europe/senior-level-designer-id84222

Entry Requirements:

You will need a requirement of a degree from a university, preferably in a video games design based degree like for example Computer and Video Games - Salford University: http://www.salford.ac.uk/ug-courses/computer-and-video-games-with-industry-placement

The experience seems to vary from job to job but it seems to be roughly around 3-4 years of experience is required for the job in this field and the salary wage is from the ranges between 15k to 30k, with the average being around 20k depending on the position.

What does it involve:

Being in the level design business is all about working as a team and with the artist and developer to help and create their vision of a level or game. Team work is key to this and you need to work with them to understand, each other and working well together to make a level. As a team you can be influenced by other arts in the games but you must also consider the environment, if you want to make something realistic landscapes or views, being inspirited about a game could be a good thing to get ideas from other people. Or going out in places to get better views and landscape, maybe visiting new places to study from, but this could all be done and use for research to create your own imaginary levels. Some games are also very unrealistic so you need to have a really go imagination at the same time on working with this project. Maybe a developer wants a level where everything is made out of different weird materials, with that you could work on with the artist to create this imagination. A lot of games are also in 2d platforms and where you can see the 2d side scrolling level from the side, you also still have to think about the game mechanics and how the level can be made and design. Maybe for the character you could make them do something unique or different, you have to take this into account when creating these types of levels, you need to adjust your levels and environment to this game play mechanic such as making some platform higher than it's standard also making the game utilize the controls. Some designers may also be involved in making player having to feel from an environment, for example if you are making something scary like a horror game you would want a player to feel scared on each movement from the character, so being afraid from the dark and senses and surrounding. this is where you once again have to work with the artist and the others in designing this process and with the sound designers, you have to look at the level and find horrifying and scary about the game and find a suitable music. Then this is going to make a player feel really scared and tense whilst the goal of a horror game is coming to life, so as you can see this would involve a lot of teamwork as I explained in level design you have to consider on creating your own skills and imagination.


Additional On Level Design:

Being a level designer is all about teamwork, that is the main key about this is with th artist and developer on helping each other to create their own vision of a video game, you have to work with them to understand what they want to put their minds to the game and what they will do, if you work well in a level, a lot of level design can be influenced by the art that is shown in the game, but you also have to consider the environment if you can make a realistic area like city or landscape, then this would be to go out and get different views and inspiration, this could be used for a location in your game, and it's the same with the other environments some uses places from real life to make their game, they might felt inspirited about the place or it could suit their story line that they want to show. You have to carefully show this, once this is done you can use these research to create your very own levels.




Friday 29 January 2016

Task 4 - Artwork

Artwork


This was the initial design that I did, I wanted it to have a different type of stand which would give and show relevant information that is need and easily, I made a black and red back ground using acrylic paint for this, I also used a blending technique on the background where it has a stripe, around the sides you could see each text that I have stuck down. I made it a dark background to stand out the writing more also a little better on the design look, but I didn't really like dark theme I thought it was more dull, so I had to improve on that. For the pictures I simply just cut them out and stuck them together, same goes for the texts that was applied, I just cut them out also into little sections, overall I didn't really like this design, it was more of a prototype as it didn't really suit the theme colour on advertising level design and felt a little rush when doing so.


I've also done a 3d piece as you can see next to my 2d piece, for the 3d piece I simply stuck some photocopied sheets into some card paper net which can form into a shape, then cut out the net. This design were just understanding the ideas that was used and what I can simplify on my final 3d model that I can do, with the right placement on the wordings and the shapes could look much more better but this will help me to give a good base idea, I think that if I was going to reuse the shapes I would probably use a different shape, something that would be relevant with level design.

Final Piece


This is the outcome on my final art piece, and as you can see that it is completely different to the prototype that I've done and added a lot more design but changed a few. I really like the new design that I've done and the ideas of having to stand on it's shape and having a 360 motion filled with information, I laid out each picture that I will need for this and simply cut around them carefully then stuck them as design around the shape, I made it a lot more easier for people to read and understand. For example the images and information texts that was placed, I could say that I took my time on this one carefully so it would be a lot more improvements and better than the prototype, I've also used felt tips and stencils to write down the salary for a level designer in bold font, then for the background as you can see on the old design was dark and dull, with this one is a lot more in a lighter and bright and bold, I'd say it would stand out more, I used water colours with the background I simply took my time on that one as I made some fading effect with the colours I blended two light colours to make one. Overall I think that this was a much more better improvement for this and thought that I did okay with the job, improvements for this is I'd say that I could manipulate the shape a little bit more and went for something different and unique.


Tuesday 26 January 2016

Task 7 - Prep Notes

Presentation

What is Freelance?

Freelance in the media industry is close to self-employed; mostly include working to briefs and assignment for other companies following a deadline to a brief. A freelancer is given is usually given a task to do by an employer to do in a certain deadline and will be paid for the finished product within the deadline. They usually work for multiple employers over a course of a year. A freelancer is like a manager in professional sports, they sell their services for the highest bidder except they don’t work for the same employer for a long time. Free lancers may work part time or full time whatever they prefer because they are their own boss and all the employer or client is interested in is the your finished product within the dead line and the client’s specifications.
What’s good about freelancing?
§  Being you own boss - which can be extremely enjoyable and satisfying;
§  More money - freelancers are usually paid more than employees working alongside them on a project;
§  Freedom - e.g. Freelancers can, to varying degrees, choose when and where to work, when to take holidays etc.;
§  Variety - by moving from contract to contract and company to company, freelancers can develop very varied experience and an impressive CV;
§  Less tax - freelancers who take professional advice can also greatly reduce the amount of tax they pay.

Whats bad?
Isolation
Lack of benefits
Variable workloads and income
Round the clock coverage
Accountability
Lack of job security



Some freelancers in different media sectors

Choreography

Danny Cooke

Danny Cooke is a c based in Torbay, Devon, UK. His work as a director involves him directing a team of people and the film protagonists and has a first-hand understanding on the roles of a cinematographer and editor which helps achieve the best possible outcome. As a cinematographer he operated primary on a Sony 4k FS7 camera but has experience with large array of systems from DSLR up to RED. He also has an additions kit that offers 360 motion control rigs for dynamic time lapses and experience with Steadicam or MoVI gimbal rigs. As an aerial cinematographer he operates a DJI inspire Drone/UAV. I am licensed; Licensed; CAA approved and a qualified pilot up to up to 7 kg., holding a BNUC-s Theory and RPQ-s Flight Assessment certificates.  He also has editing experience with basic colour correction from TV and web commercials to documentary or music videos. Whilst using the final cut pro or adobe CC suite. He worked for companies such as CBS, Sunspel Channel 4, Sony Music, Samsung, Etsy and Lexus.


He went to Portsmouth university and did BA(Hons) in Media Arts  Danny Cooke has shot and edited documentaries, including the award winning ‘Ray: A Life Underwater’. He also won the award for Outstanding Student at the 2012 Vice-Chancellor’s Enterprise Awards.

Web Designer

(Michael) Mike Moore

Owner / Freelance Creative:

Mike Moore Design is the trading name for my Freelance Design business. Currently working for direct clients and taking bookings from specialist digital agencies.
Senior Creative (freelance tenure):
He worked with the team for seven months providing cover for the outgoing Creative Director & Senior Designer. During his my time with Skylab he worked purely on digital projects. Creating websites for Hasselblad, British Swimming, Badminton All England and SK:N Clinics. Disciplines included; Front End Design, Art Direction, Wireframing, Information Architecture, Branding and some Motion Graphics work (After Effects).
He worked on many aspects of brand development, website design, brochure design, flash animation and art directing photography. In addition he handled the majority of print for the group which included quoting and seeing the job through to delivery.
Graphic/Web Designer:
Brilliant first job. Learnt so much in a short space of time mainly thanks to David Hassall who He worked closely with for many years. Worked on integrated accounts for:
·         Hepworth Building Products
·         Eclipse Magnetics
·         Manchester Shop fittings Ltd.
·         Saville Stainless
·         Adis International
·         Dams International
He did everything from web design, art directing photo shoots, branding, brochure design right through to passing jobs on the Heidelberg press for our clients.
Education:
West Thames College

Journalist

Matthew Howarth

How he got into freelancing

He went to the University of Kent to study sport and exercise science and after that he did a Masters in sports journalism at Sheffield Hallam University. When he graduated from that he did a week of unpaid work experience at the Newcastle Evening Chronicle newspaper, followed by three weeks at the Sheffield Star newspaper. He also took part in a one-day masterclass at the Guardian entitled 'How to be a football journalist’. After applying for several full-time jobs, he was finally offered paid work by Bundesliga.com, which is the official English-language website of German football's top division.
How relevant his degree is to his work

He states that his post graduate degree helped alot securing jobs but if he didnt do a post graduate course in sport and exercise at undergraduate level he wouldve never got a place on a sports jounalism course. He also states that the skills he leanred during his postgraduate degree (e.g. how to write match reports/features) have proved invaluable. However, it's only when you start your first job that you become accustomed to the tight deadlines and really start to improve as a writer.

Typical day at work

"No two days are ever the same in journalism" he states. But when hes working Bundesliga.com, he writes and/or edits match previews, match reports, news stories, features, etc. for the website. Occasionally, hes sent out to report on Bundesliga matches and conduct interviews with players and/or managers. When he’s not working for Bundesliga.com in Munich, he translates articles for FIFA.com and the FIFA Weekly football magazine from home.
He advices to start your own blog and write about anything you feel like - opinion pieces, previews, match reports - it's important to get used to writing articles on a regular basis. You can provide regular links to your blog on social media (Twitter, Facebook, etc.).


Contractual obligations

As mentioned, contract obligations generally depend on the specific subject matter of the contract. Contract obligations for a sales contract may be much different than other types of contracts, such as a rental agreement contract. However, most legal agreements contain some of the same types of contract obligations, such as:
·         Payment:  One party (the buyer) is usually legally bound to provide payment for the sale of goods or services. The contract terms may state obligations regarding payment amounts and the deadline for payment.
·         Delivery:  The seller is usually bound to provide delivery of the goods or services. Again, the contract may state specific obligations in terms of delivery dates, method of delivery and other terms.
·         Quality of Goods:  The seller may also be bound to provide goods of a certain quality. This may be specifically described in the contract